{"id":30226,"date":"2009-01-15T19:32:06","date_gmt":"2009-01-16T01:32:06","guid":{"rendered":"http:\/\/www.uscho.com\/2009\/01\/15\/playing-it-tight\/"},"modified":"2010-08-17T19:57:21","modified_gmt":"2010-08-18T00:57:21","slug":"playing-it-tight","status":"publish","type":"post","link":"https:\/\/www.uscho.com\/2009\/01\/15\/playing-it-tight\/","title":{"rendered":"Playing It Tight"},"content":{"rendered":"
There’s an old sports cliche that says “good teams win the close games.” But do they really? If so, how often? <\/p>\n
In college hockey, exactly how indicative are the tight games of a team’s moxie?<\/p>\n
A sabermetric analysis<\/a> of one-run games in baseball inspired this statistical foray. Stickball’s story is that on average, any given team’s winning percentage in one-run games will be closer to .500 than its overall success rate. Would the same be true of hockey, which has far less scoring? Only the numbers would tell.<\/p>\n First, a disclaimer. USCHO is not the Elias Sports Bureau, and the venerable ESB doesn’t track college hockey anyway. Thus, the forthcoming figures were painstakingly researched over hours of checking and double-checking. Despite every exacting effort, perfect accuracy can not be guaranteed, and there simply wasn’t enough time or manpower to get a broader sample for analysis. Mock this investigation if you will … but just recall that there’s another old saying that dictates not to knock it if you haven’t tried it. <\/p>\n In that regard, many thanks to a close but unnamed friend for his professional statistical advice, and also to my brother Jeff Sullivan, operator of Lookout Landing,<\/a> one of the most entertaining and insightful baseball sites out there. Even if it is about the Mariners. (Actually, the team’s blundering haplessness is directly proportional to the hilarity of the content.)<\/p>\n On to the method. First, I collected every Division I team’s records from the past two full seasons (2006-07 and ’07-08). I then categorized each game played as either a “close game” (henceforth referred to as CG<\/i>) or a “decisive game” (DG<\/i>). For our purposes, I defined a CG as any game that was decided by one goal, one goal plus an empty-netter, or one ending in a tie. I then scanned the results for differences between the categories.<\/p>\n [Editor’s note: data tables for this article have been posted to Scribd.com and are available for viewing and\/or download. Chart 1<\/a> and Chart 2<\/a>.]<\/i><\/p>\n While winning percentages in the DGs ran the gamut from four percent (Merrimack, ’06-07) to 95 percent (Michigan, ’07-08), the range in the close games was a much tighter 50-point spread: 24 percent (Western Michigan, ’07-08) to 74 percent (Denver, also last year). <\/p>\n